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Workflow

guide workflow
Table of Contents

After creating your item set from your modular asset pack, there are two approaches to paint them as tiled level actor.

graph TD; S[Item set]-->|Right click create asset| A[Tiled level asset]; S-->|Drag to level| Ins[Instanced tiled level actor]; A-->|Drag to level| AA[Asset tiled level actor]; AA-->|Convert to instance| Ins; Ins-->|Promote to asset| A;

Tiled level asset
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An asset which stores your edits for a tiled level. It is feasible to reuse. Any edits made will reflect in all asset actors that use this asset.

Asset tiled level actor
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Click edit will open its source asset. Click convert to become instanced.

Instanced tiled level actor
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Click edit to directly edit it on level. You can also consider promoting it as an asset if you intend to reuse it elsewhere.