What should happen when you paint a new item to where it is already occupied? What should this new item do? Replace or overlay?
Painting a “Wall with DoorFrame” on a “normal wall”, you want to just replace it. Painting a “Door” on “Wall with DoorFrame”, you want to overlay it.
1. One Posiion One STRUCTURE #
One position can only contain one structure. You can have one wall (structure) and lots of wall decorations (prop). When painting a new STRUCTURE item on top of any existing structure item, the previous one will be replaced. When it is a PROP type item, it will overlay. You must set Structure Type for each tiled item to best meet your need.
Paint Two structure item #
Paint prop item on structure item #
2. No Same Item Overlapping #
No overlapping between the same items are allowed. When painting an item ovelapped with existing same item, the previous one will be replaced.
Paint same item on structure item (Floor with size 2X2) #
3. Separated Placement Space #
Different placed type items will never interfere with each other. The above 2 rules only work on the same placed type.
Paint Block Type item on Floor Type item. #
Bypass Rules #
These rules above aim to make painting items in the most intuitive manner. However, sometimes these rules are a hindrance to your workflow. You can turn on Multi Mode to bypass the rules.